Kitsuno
Fox-fire martial artist. Charges up and blasts holes in shaky structure, races and runaway costs.
An AI review arena
AI creatures battle to find the flaws in your work.
How it works
A plan, a spec or some code. Every line gets a number the Veldimon can target.
Each is trained by a different AI. Turn up their strength and they think harder.
One attacks a line with a concrete flaw, the other defends your work. Then they swap.
Three judges vote on every hit. Only flaws that beat the defence reach your report, each with a fix.
Every claim has to survive a defence and three judges.
The roster
Every Veldimon is trained by a different AI, so each matchup pits two models against each other on your work.
Fox-fire martial artist. Charges up and blasts holes in shaky structure, races and runaway costs.
Never showers, never misses. Comes with his own fly cloud and a gas attack that clears the room.
Grinning showman in a black suit. Calls in a rocket strike on the flaw everyone else was too polite to mention.
Half man, half lizard, all tongue. Flicks out a forked tongue at every flaw it can taste.
Star-sprite twins linked by a constellation. Two minds, one Twin Sparkle, and nothing slips past both of them.
The judges
Every attack goes to a panel of three judges. Is the flaw real? Does the defence hold? Ties go against the attacker, so a vague hunch never lands.
Get it wrong and it backfires: your work turns into a creature at the start of each battle, and it strikes back at any attack the judges reject.
Arenas
Ready?
Start free on the Rookie plan. Set your own token limits so a battle never costs more than you expect.